***********************************************
* VGM music package                           *
* http://vgmrips.net/                         *
***********************************************
Game name:           Fighter & Attacker (U) /
                     F/A (J)
System:              Namco NA-1
Music hardware:      C219

Music author:        Shinji Hosoe,
                     Takayuki Aihara
Game developer:      Namco
Game publisher:      Namco
Game release date:   1992-10

Package created by:  ctr
Package version:     2.00

Song list, in approximate game order:
Song name                           Length:
                                    Total  Loop
01 Get down everybody! (Credit)     0:02   -
02 U.K.F.A (Select your aircraft)   0:16   0:14
03 Are you ready? (Decision)        0:02   -
04 Desert Storm (Round 1)           1:17   1:16
05 Relax, it's all over (Round
   Clear)                           0:03   -
06 o1991 (Round 2)                  2:09   2:08
07 Rave War (Round 3)               1:30   1:29
08 Give Me Trip (Round 4)           1:37   1:37
09 Beat Resistance (Round 5)        1:44   1:44
10 War Art (Round 6)                2:11   1:23
11 Hellharmony (Round 7)            1:56   1:54
12 Drive X (Round 8)                1:48   1:40
13 Take Drastic (Ending)            1:11   1:10
14 Noname (Unused)                  0:32   0:31
15 Time Looper (Unused)             1:06   0:55
16 Don't Touch U (Unused)           2:07   1:37
17 Speaker Check                    0:15   -

Total Length                       19:44  37:23


Notes:
OST: Shinji Hosoe Works Vol.4 ~F/A~ (SRIN-1122)

This is the first C219 pack. For those not in
the know, the C219 contains a mostly C140
compatible chip, the differences being a higher
sampling rate, reduced amount of voices and
samples being fetched from RAM rather than ROM.
The last part is what has prevented C219 packs
for such a long time, as the MAME VGM mod never
supported writes to the C219 RAM.

This game game was fairly easy to log since it
does not switch samples during songs or even
between them. So all that was needed is to take
a memory dump and apply it as a datablock to
the VGM logs.

Requires VGMPlay/in_vgm 0.40.6 or higher, as
older versions have a bug that prevents C219
banking from working properly.


Package history:
1.00 2015-09-06 ctr: Initial release
1.01 2015-09-14 ctr: Byte-swapped samples
2.00 2024-02-03 BoxCubed: Relogged pack and
 fixed "War Art".
